It was like Pokemon Red and Blue - if they spoke different languages and refused to talk to one another. Two radically different Aladdins, fighting to be the One True Aladdin. Instead, they often opted to build an entirely different game of the same name, on each platform. It was a symptom of the times - back in those days, Nintendo and Sega wouldn't port the same game to each system. If you are a child of the '90s, you probably remember endless heated debates about which version of Aladdin was superior (the SNES version isn’t included in the new collection).
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